Steam Deck stick drift is a software issue and a fix has already been deployed

Recently, Steam Deck users started reporting a disturbing issue with their brand new units: stick drift. This is an issue that has plagued the Nintendo Switch and, to a lesser extent, Xbox and PlayStation controllers, and manifests as the analog sticks drifting slightly during gameplay. This can be a huge problem in most games, but especially where precision is needed, as for example in Elden Ring.

While a handful of problem cases is hardly evidence of a widespread problem, several posts on Reddit have confirmed that drift is occurring, particularly on the right stick. This video is pretty conclusive.. But fortunately Valve has confirmed that although it is a widespread problem, it is an easily fixable problem. Even better, a firmware update has already been rolled out to fix it.

Valve UX designer Lawrence Yang confirmed on Twitter that the issue should now be fixed. “The team reviewed the reported issues and found it to be a dead zone regression from a recent firmware update,” Yang tweeted. “We just sent out a patch to fix the bug, so make sure you’re up to date.” A reddit user also posted a valve support response who said almost the same thing.

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Whether or not the Steam Deck experiences stick drift was a big question before launch. Unlike the Nintendo Switch, the Steam Deck’s control inputs aren’t easily replaceable, meaning if your stick starts to drift, you’re a bit stuffed. “We did a ton of reliability testing,” said Valve hardware engineer Yazan Aldehayyat. said in july. “I think we think it will work very well. And I think people will be very happy with it. I think it will be a great buy. I mean obviously every piece will fail at some point, but we think that people will be very satisfied and happy about it.”

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